Remake
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Remake (Cornucopia)

Cost: $4

Type: Action

Text: Do this twice: Trash a card from your hand, then gain a card costing exactly $1 more than the trashed card.

Strategy Review

Here's a comprehensive strategy guide for Remake:

Remake Strategy Guide

Introduction Remake is a powerful but tricky trasher that offers precise control over your deck composition through a forced upgrade path. Its ability to trash two cards and replace each with a card costing exactly one more makes it uniquely suited for certain strategies while requiring careful planning to use effectively.

Basic Mechanics - Remake forces you to trash two cards if possible - Each trashed card must be replaced with a card costing exactly $1 more - The trashing and gaining happens sequentially, not simultaneously - You cannot choose to trash fewer cards if you have cards available to trash - If you have only one card to trash, you only do the trash-and-gain once

Core Strengths 1. Deck Thinning - Can remove two cards per play - Particularly effective at removing starting cards - Creates a natural upgrade path

  1. Precise Control
  2. Exact cost requirement allows for reliable transformations
  3. Can plan purchasing around future Remake targets
  4. Helps maintain deck consistency

  5. Multiple Uses

  6. Early game: removing starting cards
  7. Mid game: upgrading medium-cost cards
  8. Late game: converting dead cards into points

Common Upgrade Paths

Starting Cards: Copper ($0) → Curse (-$1) Estate ($2) → Silver ($3) Copper ($0) → Nothing (no $1 cards)

Mid-Game Upgrades: Silver ($3) → Gold ($6) Workshop ($3) → Remake ($4) Steward ($3) → Remake ($4)

Late-Game Upgrades: Gold ($6) → Province ($8) Duchy ($5) → Province ($8) Silver ($3) → Duchy ($5)

Early Game Strategy

Opening Considerations Remake is a strong opening purchase at $4, particularly in kingdoms where: - There are valuable $3 cards to upgrade into - You want to aggressively thin Estates - The kingdom lacks other strong trashers - There are good $5 cards to target later

The first few turns with Remake should focus on: 1. Removing Estates when possible 2. Converting Coppers into useful cards 3. Setting up future upgrade paths

Opening Remake/Silver is often strong because: - Silver provides economy while Remake thins - Creates immediate opportunities for useful upgrades - Maintains flexibility in strategy development

Mid-Game Applications

Deck Development During the mid-game, Remake serves multiple purposes:

  1. Continuing Deck Thinning
  2. Remove remaining starting cards
  3. Eliminate situational early-game cards
  4. Clear out acquired junk cards

  5. Strategic Upgrades

  6. Convert Silver into more valuable treasures
  7. Upgrade weak actions into stronger ones
  8. Begin transitioning toward victory cards

  9. Engine Building

  10. Transform money cards into engine components
  11. Upgrade weaker engine parts into stronger ones
  12. Maintain engine consistency

Key Mid-Game Decisions

Timing Considerations: - When to shift from thinning to upgrading - Whether to keep or upgrade Silver - How aggressively to pursue engine components

Card Selection: - Which cards to target for upgrading - What upgrade paths to prioritize - How to maintain deck balance

Late Game Strategy

Victory Card Conversion Remake becomes particularly powerful in the late game for: 1. Converting Gold into Provinces 2. Upgrading Duchies into Provinces 3. Converting dead cards into points

Timing the Transition Key factors in deciding when to transition to victory cards: - Province pile size - Opponent's scoring capability - Deck efficiency - Available upgrade paths

Specific Card Interactions

Strong Synergies

  1. Throne Room/King's Court
  2. Multiple Remake actions per turn
  3. Accelerated deck transformation
  4. More upgrade opportunities

  5. Draw Cards (Lab, Smithy, etc.)

  6. Increased likelihood of useful Remake targets
  7. More options for upgrades
  8. Better deck cycling

  9. Villages

  10. Allow multiple Remakes per turn
  11. Support engine building
  12. Enable complex upgrade chains

  13. Gainers (Workshop, etc.)

  14. Provide specific-cost cards for future upgrades
  15. Help set up upgrade paths
  16. Create additional opportunities

Counter Synergies

  1. Other Trashers
  2. May compete for trash targets
  3. Can reduce Remake's effectiveness
  4. May make Remake redundant

  5. Cursers

  6. Create awkward upgrade paths
  7. Can clog hand with undesirable cards
  8. May force suboptimal Remake uses

Special Considerations

Kingdom Evaluation When deciding Remake's value, consider:

  1. Available Cards
  2. Quality of +$1 cost upgrades
  3. Presence of key price points
  4. Alternative trashing options

  5. Game Pace

  6. Speed of province drain
  7. Engine vs. money race
  8. Cursing attacks

  9. Opportunity Cost

  10. Other $4 cards available
  11. Alternative strategies
  12. Required support cards

Common Pitfalls

  1. Over-Remaking
  2. Trashing too aggressively
  3. Leaving insufficient treasure
  4. Creating unstable deck compositions

  5. Poor Planning

  6. Not considering future upgrade paths
  7. Failing to maintain economy
  8. Ignoring opponent's strategy

  9. Inflexible Strategy

  10. Over-committing to specific upgrades
  11. Ignoring alternative paths
  12. Missing tactical opportunities

Advanced Techniques

  1. Upgrade Chains Planning multiple sequential upgrades:
  2. Copper → Nothing → Future gains
  3. Estate → Silver → Gold
  4. WorkshopRemake → Duchy

  5. Engine Integration Using Remake to support engine building:

  6. Converting treasure to actions
  7. Upgrading weak components
  8. Maintaining engine consistency

  9. Defense Against Attacks Using Remake to counter opponent's strategies:

  10. Converting Curses into useful cards
  11. Upgrading around Militia effects
  12. Responding to junking attacks

Specific Kingdom Considerations

Strong Kingdoms Remake excels when: 1. Good $3 cards are present 2. Clear upgrade paths exist 3. Engine components are available 4. Alternative gain methods exist

Weak Kingdoms Remake struggles when: 1. Few valuable upgrade targets 2. Heavy cursing presence 3. Fast money strategies dominate 4. Better trashing options exist

Counter-Play

Playing Against Remake When opposing Remake strategies: 1. Consider racing strategies 2. Apply pressure through attacks 3. Contest key upgrade targets 4. Maintain pile control

Defending Your Strategy When using Remake: 1. Plan for opponent's interference 2. Maintain flexible upgrade paths 3. Consider alternative strategies 4. Monitor pile depletion

Sample Game Plans

Basic Money Strategy 1. Open Remake/Silver 2. Trash Estates into Silver 3. Upgrade excess Silver to Gold 4. Convert to Provinces late game

Engine Building 1. Open Remake/Village 2. Remove starting cards 3. Upgrade into engine components 4. Build engine while maintaining economy 5. Convert to points when engine runs

Hybrid Approach 1. Open Remake/Silver 2. Selective thinning 3. Balanced upgrades 4. Opportunistic point conversion

Conclusion

Remake is a powerful but demanding card that requires careful planning and execution. Its strength lies in its flexibility and precision, allowing for controlled deck transformation throughout the game. Success with Remake depends on:

  1. Clear Strategy
  2. Understanding upgrade paths
  3. Planning card progressions
  4. Maintaining deck balance

  5. Tactical Awareness

  6. Recognizing timing windows
  7. Adapting to opponent's plays
  8. Managing resource balance

  9. Kingdom Analysis

  10. Evaluating available cards
  11. Identifying synergies
  12. Recognizing constraints

When used properly, Remake can form the backbone of various successful strategies, from efficient money decks to complex engines. The key is understanding its role in your overall strategy and executing your plan with precision while remaining adaptable to game developments.