Cost: $4
Type: Action-Attack
Text: +$2\nEach other player discards down to 3 cards in his hand.
Here's a comprehensive strategy guide for Militia:
Introduction Militia is one of the original attack cards from the base Dominion set and remains a solid choice at the $4 price point. It combines economic benefit (+$2) with a disruptive hand-size attack that can significantly impact opponents' turns. Understanding when and how to use Militia effectively is key to maximizing its potential.
Core Strengths 1. Economic Value - Provides +$2, making it equivalent to Silver in terms of money production - Unlike Silver, can be enhanced by card-playing effects (Throne Room, etc.) - Helps reach important price points like $5, $6, and $8 - Functions as both economy and attack, saving deck space
When to Buy Militia
Strong Situations: 1. Early Game ($4-5 Opens) - Excellent opening buy when no strong $5 cards are available - Provides both economy and attack potential from turn 3-4 onward - Can disrupt opponent's early development
Can prevent opponents from reaching key price points
Slow Kingdoms
Weak Situations: 1. Engine-Heavy Boards - Less effective against decks with strong card draw - Weak when opponents can easily recover from discarding - Poor choice when competing with essential engine pieces
Playing with Militia
Timing Considerations: 1. Early Game - Play as soon as possible to maximize attack impact - Try to hit opponents before they establish defense - Focus on disrupting key early purchases
Consider transitioning away if attack becomes ineffective
Late Game
Quantity to Buy: 1. Early Phase - Usually want 1-2 copies - More can lead to collision problems - Balance with other essential purchases
Combo Potential
Strong Synergies:
Can set up strong multi-card turns
Throne Room Effects
Strong early game combo
Card Draw
Provides flexibility in playing timing
Villages
Allow incorporation into engines
Deck Inspection
Weak Combinations:
Reduces consistency
Slow-Building Engines
Defending Against Militia
Direct Counters: 1. Moat - Complete immunity to attack - Clear best defense when available - Worth considering even just for Militia defense
Strategic Counters:
Engine Building
Card draw abundance makes discarding less painful
Deck Acceleration
Playing Against Militia
Discard Strategies: 1. Prioritize Keeping - Action cards that provide multiple effects - Key treasure cards for planned purchases - Cards that enable combos or engines
General Tactics: 1. Hand Management - Try to play important cards before Militia hits - Consider turn order when planning purchases - May need to adjust strategy timing
Kingdom Considerations
Favorable Kingdoms: 1. Limited Card Draw - Opponents can't easily recover - Attack remains relevant longer - Discard decisions more impactful
Slower pace favors attack
Few Counters
Unfavorable Kingdoms: 1. Strong Engine Support - Multiple villages available - Abundant card draw - Quick deck cycling
Better attack cards
Many Counters
Advanced Strategies
Consider waiting for key moments
Multi-Player Considerations
May need different strategy than 2-player
Opening Buy Decisions
Plan for early game trajectory
Late Game Transitions
Conclusion
Militia serves as both an economic card and a disruptive force, making it a versatile option at the $4 price point. Its effectiveness varies significantly based on kingdom composition and opponent strategies, requiring careful consideration of when to include it in your deck-building plan.
Key Takeaways: 1. Strong early game card, particularly against big money strategies 2. Requires careful balance with other terminal actions 3. Effectiveness decreases as game progresses and decks improve 4. Benefits from support cards but can function independently 5. Must be prepared for counter-strategies
Success with Militia comes from understanding both its strengths and limitations, timing its purchase and play appropriately, and adapting its use as the game evolves. While not always the optimal choice, it remains a solid option in many kingdoms and can be a powerful tool when used correctly.