Cost: $5
Type: Action-Attack
Text: Gain a Gold. Each other player gains a Curse. Each player who did draws a card.
Here's a comprehensive strategy guide for Soothsayer:
Soothsayer Strategy Guide
Introduction Soothsayer is a $5 Action-Attack card from the Guilds expansion that combines junking attacks with economy and card draw. Its unique combination of effects makes it a particularly interesting card that can serve multiple strategic purposes while maintaining relevance throughout the game.
Core Effects Breakdown 1. Gain a Gold - Adds a Gold directly to your discard pile 2. Each other player gains a Curse - Standard junking attack 3. Each player who gained a Curse draws a card - Compensatory draw mechanism
Key Strengths - Provides immediate economic benefit through Gold gaining - Attacks opponents through Curse distribution - Scales well with multiple opponents - Maintains utility even after Curses are depleted - Self-replacing for cursed opponents (they draw a card)
Key Weaknesses - $5 cost can be awkward to hit early - Requires Action to play - Attack can be blocked by standard defense cards - Less effective in 2-player games - Gives opponents card draw when successful
Strategic Considerations
Early acquisition of Soothsayer can be powerful for several reasons: - Getting Golds into your deck early accelerates your economy - Early Curse distribution has maximum impact - Opponents have fewer defense mechanisms - Deck bloat hasn't occurred yet, making Curses more impactful
However, consider these early-game factors: - Hitting $5 may require sacrificing other important early purchases - Terminal Action density becomes a concern - May need to prioritize payload cards first
Opening Considerations: - Strong $5 opening if you can hit it - Generally preferable to open with Silver/Silver if you can't guarantee early $5 - Works well with traditional economy boosters like Silver or Pearl Diver
Soothsayer shines in the mid-game when: - You can reliably play it multiple times - Opponents haven't fully developed their engines - Curse pile is still available - Economy boost from Gold is most impactful
Mid-game priorities: - Balance Soothsayer quantity with other Action cards - Consider deck tracking to maximize Curse distribution - Use gained Golds to reach key price points - Watch for opponent's defensive capabilities
Even after Curses are gone, Soothsayer remains relevant: - Continues providing economy through Gold gaining - Can serve as a reliable Gold gainer for engines - May force opponents to draw dead cards they've accumulated
Late-game considerations: - Value decreases once Curse pile is empty - Gold gaining becomes primary benefit - May become too slow for highly optimized engines
Synergies and Combinations
These combinations allow for: - Multiple Soothsayer plays per turn - Faster deck cycling - More consistent access to gained Golds - Greater Curse pressure
Benefits include: - Guaranteed Actions for next turn - Improved hand management - More reliable Soothsayer plays
These combinations leverage the Gold-gaining aspect effectively.
Counter-Strategies and Defenses
Watchtower can trash gained Curses
Trashing Strategies Counter Soothsayer by:
Engine Acceleration Beat Soothsayer by:
Outpacing Curse distribution
Rush Strategies Counter through:
Multiplayer Considerations
Increased attack impact
Team Games In team formats:
Kingdom Composition Factors
Limited trashing options
Weak Kingdoms for Soothsayer
Timing and Purchasing Guidelines
When to Buy Soothsayer: - Early if hitting $5 doesn't compromise core strategy - Mid-game when deck control is established - When opponents lack defense - If economy needs boosting
When to Skip Soothsayer: - Better $5 options available - Strong opponent defenses present - Curse pile nearly depleted - Economy already strong
Number to Buy: - Usually 1-2 in basic Big Money - 2-3 in engine strategies - More in dedicated attack strategies - Fewer in presence of competing terminals
Advanced Techniques
Use other attacks strategically
Gold Optimization
Balance with other economy
Hand Management
Common Mistakes to Avoid
Poor timing of purchases
Tactical Mistakes
Conclusion
Soothsayer is a versatile card that combines economic improvement with attack capabilities. Its effectiveness varies significantly based on kingdom composition, player count, and strategic context. While not always a game-defining card, it can be a powerful tool when used appropriately and in the right circumstances.
Key Takeaways: - Balance attack potential with economic benefits - Consider player count and kingdom composition - Time purchases and plays strategically - Watch for defensive capabilities - Maintain flexibility in strategy
Success with Soothsayer requires careful consideration of timing, kingdom context, and opponent strategies. When used effectively, it can provide both economic advantage and offensive pressure, making it a valuable addition to many strategies.