Cost: $4
Type: Action
Text: +1 Buy\nYou may discard an Estate card. If you do, +$4.\nOtherwise, gain an Estate card.
Here's a comprehensive strategy guide for Baron:
Baron is a fascinating $4-cost Action card from Intrigue that offers a strong economic boost with some careful timing and deck manipulation. While its ability to generate $4 is powerful, managing the Estates it interacts with requires strategic consideration.
Core Mechanics and Basic Usage
Creates interesting decision points about Estate retention
Key Functions
Early Game Strategy
The main advantage of an early Baron is its ability to convert your starting Estates into significant buying power. A Baron-Estate combo produces $4, which combined with other Treasure cards can enable early Province purchases or key $6-$7 cost cards.
Managing Estate Supply
Consider Victory card-based strategies
Estate Supply Manipulation Baron can affect the Estate pile in several ways:
Deck Composition Considerations
Generally aim for: - 1-2 Barons in basic Big Money strategies - 2-3 in Estate-heavy strategies - 2-4 with strong deck drawing support
Synergies and Combinations
Estate Multipliers: - Mill: Rewards Estate holding - Gardens: Benefits from extra green cards - Duke: Makes Estates more valuable - Feodum: Creates additional VP path
Deck Control: - Cellar: Helps find Estates/Baron combinations - Warehouse: Improves hand quality - Hunting Grounds: Provides draw and potential Estates - Scrying Pool: Benefits from extra green cards
Action Support: - Village variants: Enable multiple Baron plays - Throne Room/King's Court: Multiply Baron effects - Festival: Provides additional Actions and economy - Market: Complements Baron's +Buy
Baron + Mill: - Retain Estates for Mill points - Use Baron selectively for economy - Build toward dual Victory strategy
Baron + Gardens: - Gain Estates aggressively - Use Baron for economy when needed - Build deck size quickly
Baron + Duke: - Actively collect Estates - Use Baron primarily for gaining - Balance economy needs carefully
Counter-Strategies and Weaknesses
Susceptible to hand variance
Counter-Play
Timing and Execution
Consider Estate management plan
Mid Game (Turns 6-12)
Adjust Estate quantity as needed
Late Game (Turns 13+)
Advanced Strategies
Manipulate Estate pile strategically
Multi-Baron Sequencing When playing multiple Barons:
Manage hand composition
Pile Control Baron affects three piles:
Kingdom-Specific Considerations
Weak terminals Baron can provide crucial economic boost
Fast Kingdoms With strong:
Alternative economy Baron becomes more situational
Victory Card Kingdoms When Victory cards matter:
Sample Strategies
Transition to Provinces quickly
Balance economy needs
Gameplay Tips
Adjust strategy to kingdom
Common Mistakes
Mistiming Estate gains/discards
Decision Points Key moments require evaluating:
Conclusion
Baron is a versatile $4 card that requires careful planning and execution. Its ability to provide strong economy while interacting with Victory cards creates interesting strategic decisions throughout the game. Success with Baron depends on:
The card rewards thoughtful play and adaptation, making it a valuable addition to many strategies when used correctly.
Learning to use Baron effectively improves several key Dominion skills: - Resource management - Timing optimization - Pile control - Strategy adaptation
While not always a kingdom-defining card, Baron's unique combination of economy and Victory card interaction makes it a fascinating component of the Intrigue set and a valuable tool in many situations.