Cost: $2
Type: Action-Duration
Text: +1 Action\nNow and at the start of your next turn: +$1.\dWhile this is in play, when another player plays an Attack card, it doesn't affect you.
Here's a comprehensive strategy guide for Lighthouse in Dominion:
Lighthouse Strategy Guide
Introduction Lighthouse is one of the most powerful $2 cards in Dominion, combining economic benefit with strong defensive capabilities. As an Action-Duration card that provides both economy and protection, it offers exceptional value and flexibility that makes it relevant in nearly any game where it's available.
Core Benefits
Very efficient money-per-card ratio
Defense
Basic Strategy
Early Game Lighthouse is almost always a strong early-game purchase for several reasons: - At $2, it's accessible on most opening splits - Provides immediate economic benefit - Helps protect against early attacks - Duration effect helps smooth out early deck variance
The key early-game decision is usually not whether to buy Lighthouse, but how many to acquire. In most games, getting 2-3 Lighthouses early is beneficial because: - They stack well for both money and protection - Multiple copies increase the chance of having protection active - The economic boost is significant in thin decks
Mid Game During the middle phase of the game, Lighthouse continues to provide value: - Reliable source of +$1 per turn - Maintains protection against increasingly powerful attacks - Helps maintain action chains - Doesn't interfere with deck-drawing strategies
Late Game Lighthouse's utility can decrease in the late game, but it remains relevant: - Still provides essential attack protection - Economic contribution helps reach important price points - Duration effect keeps it from cluttering your deck
Advanced Tactics
Consider keeping a Lighthouse in hand if you expect attacks next turn
Stacking Strategy
Consider the opportunity cost vs. other $2-$3 cards
Card Interactions
Positive Synergies:
a) Duration Cards - Wharf: Creates powerful economic sequences - Caravan: Helps maintain continuous card draw - Haven: Provides complementary deck control - Fishing Village: Forms strong action chains
b) Treasury - Lighthouse's clean $1 production helps hit exact amounts - Duration effect means money is guaranteed for next turn
c) Action Chains - Self-replacing nature helps maintain chains - Works well with Villages and other +Action cards - Reliable source of money without terminal actions
d) Bridge - Cost reduction makes buying multiple Lighthouses easier - Economic boost helps leverage Bridge's power
Negative Interactions:
a) Possession - Lighthouse doesn't protect against Possession - Can reduce effectiveness of your own Possessions
b) Terminal Draw - Competes for action space in heavy drawing strategies - May need to be more selective with Lighthouse quantity
Defense Strategy
Pirate Ship/treasure attacks
Advantages over Other Defenses Compared to Moat:
Compared to Horse Traders: - No need to discard - Continuous protection - More consistent benefits
Kingdom Considerations
High Priority: - Attack-heavy kingdoms - Engine-building environments - Duration card synergies - Thin deck strategies - Limited alternative economy
Medium Priority: - Balanced kingdoms - Multiple defense options - Strong alternative $2-$3 cards - Big money strategies
Low Priority: - No attack cards present - Very fast kingdoms - Strong alternative economy - Heavy trashing available
How many Lighthouses to buy:
Optimal (3-4): - Heavy attack presence - Duration synergies - Limited alternative economy - Engine-building strategy
Moderate (2-3): - Some attacks present - Balanced strategy - Multiple economic options - Mixed duration effects
Minimal (1-2): - Few or weak attacks - Strong alternative options - Fast game pace - Terminal action pressure
Competition Considerations
May need to diversify approach
Rush Strategies Against rush strategies:
Balance with victory card acquisition
Engine Battles In engine-building competitions:
Common Mistakes to Avoid
Ignoring terminal action density
Under-utilization
Missing timing opportunities
Tactical Errors
Advanced Tips
Adjust quantity based on deck size
Timing Optimization
Balance immediate vs. future needs
Strategic Flexibility
Conclusion
Lighthouse is an exceptionally versatile and powerful $2 card that combines reliable economy with strong defense. Its duration effect and self-replacing nature make it valuable in almost any strategy, while its protection ability can be game-changing against attacks. Understanding when and how to leverage Lighthouse's capabilities is crucial for maximizing its potential.
Key Takeaways: - Almost always worth buying in attack kingdoms - Valuable economic contributor in any strategy - Quantity should be tailored to kingdom context - Timing and positioning matter significantly - Protection gaps need to be managed carefully - Synergizes well with other duration cards - Consider opportunity cost vs. other options
Success with Lighthouse comes from understanding both its strengths and limitations, while adapting your approach based on the specific kingdom context and opponent strategies. Whether as a primary defense, economic contributor, or supporting piece, Lighthouse's flexibility makes it one of the most consistently valuable $2 cards in Dominion.