Cost: $4
Type: Action-Reaction
Text: Trash a card from your hand. Gain a number of Silvers equal to its cost in coins.\dWhen you would gain a card, you may reveal this from your hand. If you do, instead, gain a silver.
Here's a comprehensive strategy guide for Trader:
Introduction: Trader is a fascinating $4 Action-Reaction card from Hinterlands that offers two distinct abilities: trashing with Silver gain, and the ability to convert any gain into a Silver. This dual-purpose nature makes it a versatile card that can serve multiple strategic roles in your deck.
Core Functions:
Works particularly well with expensive cards you no longer need
Gain Conversion Reaction
Key Strategic Uses:
Remove situational action cards late game The ability to gain multiple Silvers from a single trash makes it more efficient than many other trashers for building economy.
Economy Building Trader provides strong economic acceleration:
Particularly strong in kingdoms without +Buy or alternative payload
Attack Defense The reaction ability provides protection against certain attacks:
Timing and Strategy:
Early Game: - Priority is usually to thin Estates first (best conversion rate) - Consider keeping one Trader in hand for reaction against attacks - Don't over-invest in multiple Traders early unless facing heavy attacks - Balance trashing with building deck functionality
Mid Game: - Use action ability to remove situational early-game cards - Consider converting gained Victory cards into Silvers if not yet ready for greening - Keep at least one Trader for reactive purposes - May want multiple Traders if facing heavy junking attacks
Late Game: - Convert excess action cards into money for Province purchases - Consider letting some Victory card gains through rather than converting to Silver - Use reaction ability selectively based on remaining turns - May trash Trader itself for Silvers if no longer needed
Key Interactions and Combos:
Strong Synergies:
Quarry: Boosts Action card costs for trashing These can dramatically increase the Silver output from trashing.
Gainers Cards that gain multiple cards provide opportunities for selective conversion:
Feast: Convert gained cards if money is needed more The reaction gives flexibility in how to use gainers.
Card Draw Drawing cards helps ensure Trader is available for reaction:
Multi-Action Chains Cards that provide multiple actions help maximize Trader's utility:
Counter Synergies:
Hoard: Prefers Golds to Silvers
Action-Heavy Engines Decks focusing on action chains may not want the treasure density:
Kingdom Considerations:
When to Buy Trader:
Strong Purchase When: 1. Few other trashing options available 2. Facing junking attacks 3. Kingdom lacks alternative economy 4. Cost manipulators present 5. No strong engine components available
Weak Purchase When: 1. Better trashing options available (Chapel) 2. Strong engine components present 3. Alternative treasure sources available 4. Kingdom has strong +Buy options 5. Fast alternative victory strategies present
Number to Buy: - Usually 1-2 is sufficient - Consider 2-3 if facing heavy attacks - Rarely want more than 3 - Single copy often enough in engine decks
Timing Considerations: - Early priority if primary trasher - Can delay if other trashing available - May skip if strong engine possible - Consider as counter-purchase to attacks
Counter-Play:
Playing Against Trader:
Leverage +Buy to outpace Silver economy
Engine Building
Focus on draw and actions rather than pure money
Attack Modifications
Defending Your Trader:
Balance reaction use with action needs
Deck Development
Advanced Techniques:
Balance money density with functionality
Multi-Trader Timing
Plan trashing sequence for optimal results
Late Game Transitions
Common Mistakes to Avoid:
Focusing solely on money density
Poor Timing
Missing reaction opportunities
Strategic Inflexibility
Sample Opening Strategies:
Provides reaction protection
Trader/Terminal Action
Requires careful action timing
Double Trader
Conclusion:
Trader is a versatile card that provides both deck improvement and defensive capabilities. Its success depends heavily on kingdom context and player strategy. Understanding when to use each ability and how to balance its dual roles is key to maximizing its potential. While not always a game-dominating card, Trader can provide solid support for various strategies and effective counter-play against certain attacks.
The key to mastering Trader is recognizing its role in your broader strategy and adapting its use accordingly. Whether serving as a primary deck improver, economy builder, or defensive tool, Trader's flexibility makes it a valuable addition to many decks when used thoughtfully and appropriately.