Cost: $4
Type: Treasure
Text: Worth $1\dWhile this is in play, Action cards cost $2 less, but not less than $0.
Here's a comprehensive strategy guide for Quarry:
Introduction Quarry is a unique treasure card from Prosperity that provides both economic value and a powerful cost-reduction effect for Action cards. While its base coin value of $1 might seem underwhelming for a $4 cost, the cost reduction ability makes it a powerful enabler for action-heavy strategies and engine builds.
Basic Characteristics - Provides $1 when played - Reduces the cost of all Action cards by $2 (to a minimum of $0) while in play - Costs $4 to purchase - Is a Treasure card, so it plays automatically in your treasure phase
Core Strategic Elements
Supporting combo decks that need multiple copies of key Action cards
Timing Considerations Being a Treasure card means Quarry must be played before buying, which creates important timing dynamics:
Key Use Cases
There are no competing powerful $4 cards that provide immediate economic boost
Mid-Game Transition Quarry becomes particularly valuable when:
Setting up for a big turn where multiple Action purchases will be needed
Late Game In the late stages, Quarry can help:
Synergies and Combinations
Festival These allow you to capitalize on multiple discounted purchases in a single turn.
Treasure Gainers/Draw Cards that help you find and play Quarry consistently enhance its value:
Action-Heavy Support Cards Cards that benefit from having many Actions in deck:
Library (cheaper Actions make it more likely to draw to capacity)
Cost-Sensitive Cards Cards where cost reduction is particularly impactful:
Specific Kingdom Scenarios
Supporting multiple Action purchases per turn
Draw-to-X Strategies With cards like Library or Watchtower:
More efficient engine building
Rush Strategies When pursuing pile-emptying strategies:
Counter-Strategies and Weaknesses
Vulnerable to attacks that hit Treasures
Opportunity Cost At $4, Quarry competes with:
Engine pieces Consider carefully whether the cost reduction will offset the lost economic power
Action-Light Kingdoms Quarry's value diminishes when:
Victory card rushing is optimal
Attack Vulnerability Particularly susceptible to:
When to Buy Quarry
Strong Reasons to Buy: 1. Multiple expensive Actions ($5+) in kingdom 2. Planning action-heavy engine 3. Multiple +Buy sources available 4. Key engine pieces cost $4-6 5. Need cost reduction for specific combo
Reasons to Skip: 1. Money-focused kingdom 2. Better $4 alternatives present 3. Few valuable Action cards 4. Need immediate economic boost 5. Racing strategy where tempo is crucial
Quantity Considerations
How many Quarries to buy depends on:
Mixed money/engine strategy
Medium Engine (2-3 Quarries)
Focused on Action cards but not exclusively
Heavy Engine (3+ Quarries)
Timing Your Quarry Purchases
Early Game (Turns 1-4): - Consider opening Quarry if key $5-6 Actions present - Balance against need for early economy - Plan engine structure
Mid Game (Turns 5-8): - Best time to add Quarries if engine developing well - Look for opportunities to make multiple discounted purchases - Consider payload needs
Late Game (Turns 9+): - Usually too late to start buying Quarries - Exception: specific combo setups - Focus on using existing Quarries effectively
Advanced Tips and Tricks
Coin availability for optimal Quarry use
Planning Multiple Buys When setting up big turns:
Consider order of purchases
Pile Control Use Quarry to:
Sample Turn Examples
Basic Engine Turn: - Play Quarry ($1) - Play Silver ($2) - Buy two Villages at $2 each (normally $4 each) Total: $3 spent for $8 worth of cards
Advanced Engine Turn: - Play 2 Quarries ($2) - Play Gold ($3) - Buy King's Court ($5), Village ($2), Smithy ($2) Total: $9 spent for $15 worth of cards
Kingdom Recommendations
Strong Quarry Kingdoms Include: 1. Multiple expensive Actions ($5-7) 2. Multiple +Buy sources 3. Engine-building support cards 4. Cost-sensitive combos 5. Limited alternative $4 cards
Weak Quarry Kingdoms Have: 1. Few valuable Actions 2. Strong money strategy 3. Better $4 alternatives 4. Racing elements 5. Heavy attack presence
Conclusion
Quarry is a powerful but situational card that excels in: - Action-heavy engines - Cost reduction strategies - Multiple-buy turns - Specific combo setups
Success with Quarry requires: - Careful kingdom analysis - Strong timing decisions - Good treasure management - Clear strategic planning
While not always an auto-buy at $4, Quarry can enable powerful strategies and combinations when used appropriately. Understanding its strengths and limitations allows players to maximize its potential in the right circumstances while avoiding its pitfalls in less suitable situations.