Cost: $2*
Type: Night
Text: Trash up to 2 cards from your hand. If you trashed at least one, exchange this for a Vampire.\n(This is not in the Supply.)
Here's a comprehensive strategy guide for Bat in Dominion:
Introduction: Bat is a unique Night-duration card that serves as the lower form of Vampire, forming a transforming pair. While not available in the Supply directly, Bats are obtained through various kingdom cards (primarily from buying Vampire) and serve as a powerful early-game trasher that can later transform back into the more powerful Vampire form.
Basic Characteristics: - Cost: $2* (not purchasable) - Type: Night - Primary function: Trasher - Secondary function: Transform mechanism
Core Strengths: 1. Flexible trashing of up to 2 cards 2. Night timing allows for more strategic decisions 3. Can transform back into Vampire 4. Doesn't take up an Action 5. Can trash any card type from hand
Core Weaknesses: 1. Not available in Supply 2. Must trash at least one card to transform 3. Limited availability (typically starts as Vampire) 4. Temporary nature (wants to transform back)
Fundamental Strategy
Early Game Use: Bat excels in the early game as a dedicated trasher. Its ability to trash up to two cards from your hand without using an Action makes it particularly effective at deck cleaning. Key considerations for early game use include:
Starting hands with multiple Bats should focus on maximizing trashing
Timing Decisions:
Mid-Game Transformation: Deciding when to transform Bat back into Vampire is a crucial strategic decision. Consider these factors:
Would Vampire's abilities be more valuable now?
Board Context:
Advanced Strategies
Multiple Bat Management: When you have multiple Bats (usually from a Vampire splitting), consider these approaches:
Balance based on deck needs
Mass Transformation:
Useful when wanting multiple Vampires for gaining power
Preservation Strategy:
Combo Potential
Strong Synergies:
Gain-to-hand effects These help acquire cards that Vampire can then trash or transform
Card Draw:
Cantrips Help find Bats when needed and maximize trashing potential
Benefits from Trashing:
Salvager Cards that reward you for trashing
Night Card Synergies:
Night Watchman Other Night cards that work well in sequence
Curse Protection:
Counter-Strategies:
Three-pile endings before the engine comes together
Cursing Pressure:
Reduce effectiveness of deck thinning
Alternative Trashing:
Timing and Transformation Considerations
When to Keep Bat:
Deck still too thick for effective Vampire use
Mid Game:
When to Transform to Vampire:
Action density sufficient
Board State:
Special Considerations
Kingdom Specific Factors:
Consider multiple Bats
Heavy Cursing:
Consider curse handling strategy
Alternative Gainers:
Transform when trashing complete
Colony Games:
Card Interaction Details
Notable Card Interactions:
May affect transformation timing
Speeds up deck improvement
Makes Vampire form more attractive
Game Pace Considerations
Less emphasis on perfect trashing
Slow Games:
Economy Impact
Bat's Economic Effects:
Affects transformation timing
Action Economy:
Strategic Decision Tree
Early Game Decision Points:
Keep if needed for purchases
Multiple Bats:
Mid Game Decision Points:
Consider opponent's strategy
Multiple Bat Handling:
Common Mistakes to Avoid
Ignoring hand composition
Mid Game:
Neglecting board state
Late Game:
Conclusion:
Bat is a powerful and flexible card that requires careful strategic management. Its dual nature as both a trasher and a transform target makes it unique in Dominion. Success with Bat comes from understanding both its immediate trashing utility and the longer-term implications of transformation timing. The key to maximizing Bat's potential lies in recognizing the right moment to switch between its two forms based on your deck's needs and the broader game state.
The ability to trash without using actions, combined with the Night timing, makes Bat an excellent deck improver. However, the transformation aspect adds a layer of complexity that rewards careful planning and board awareness. Whether keeping it for extended trashing or transforming quickly for gaining power, Bat's flexibility makes it a valuable component in many strategies.