Cost: $3
Type: Action
Text: +2 Cards\n+1 Action\dWhen you discard this from play, you may put this on top of your deck if you have a Potion in play.
Here's a comprehensive strategy guide for Alchemist:
Introduction Alchemist is one of the most powerful card-drawing engines in Dominion, offering reliable deck control and strong drawing power when properly supported. While its Potion cost requirement creates some unique challenges, a well-built Alchemist engine can be extremely effective.
Basic Characteristics - Draws 2 cards and provides +1 Action - Can be placed on top of your deck if you have a Potion in play - Requires both $3 and a Potion to purchase - Non-terminal (provides actions)
Core Strengths 1. Self-replacing Draw Alchemist is a non-terminal card drawer, meaning it doesn't consume your action while drawing cards. This makes it excellent for engine building, as you can chain multiple Alchemists together while still having actions for other cards.
Deck Control The ability to place Alchemist on top of your deck is a powerful form of deck control. When you have a Potion in play, you can guarantee drawing the Alchemist again next turn, creating consistency in your deck's performance.
Engine Reliability Once you have multiple Alchemists and at least one Potion, you can create a very reliable drawing engine that works turn after turn.
Key Challenges 1. Potion Requirement - Must buy and draw a Potion to purchase Alchemist - Need Potion in play to utilize the top-deck ability - Potion can be a dead card in some hands
Optimal Usage Strategies
b) Early Purchases - Prioritize getting 2-3 Alchemists before diversifying - Don't over-invest in Potions; usually 1-2 is sufficient - Consider trash-for-benefit cards to thin your deck
a) Optimal Alchemist Count - Usually aim for 3-5 Alchemists - More can be beneficial but has diminishing returns - Consider deck size and other components when deciding
b) Supporting Cards - Throne Room variants work well with Alchemist - Village variants help ensure you can play all your Alchemists - Trashing cards help concentrate your deck
a) Potion Timing - Try to play Potion last when possible - This maximizes flexibility with Alchemist placement - Consider deck tracking to know when you need Potion
b) Top-decking Decisions - Don't automatically top-deck every Alchemist - Consider what you need next turn - Sometimes drawing fresh cards is better
Key Synergies and Combinations
Procession These cards allow you to draw more cards while still maintaining your action count.
Deck Thinning
Trading Post Removing basic cards helps ensure you draw your Alchemists and Potions together.
Village Variants
Native Village These provide additional actions to play multiple Alchemists and other cards.
Duration Cards
Advanced Techniques
Use deck inspection cards to ensure Potion availability
Chain Optimization
Balance drawing versus playing other actions
Endgame Considerations
Counter Strategies
Consider whether you have time to build
Attacks
Cursing attacks can dilute the deck
Alternatives
When to Buy Alchemist
Strong Situations: 1. Long game expected 2. Few alternative engine components 3. Complementary support cards present 4. Limited attack cards 5. Trashing available
Weak Situations: 1. Rush kingdoms 2. Strong alternative engines available 3. Heavy attack presence 4. No trashing 5. Limited actions
Sample Build Orders
Basic Alchemist Engine: 1. Potion/Silver opening 2. Add 2-3 Alchemists 3. Add support cards (Village, trashing) 4. Build to 4-5 Alchemists 5. Transition to victory points
Advanced Engine: 1. Potion/Chapel opening 2. Trash aggressively 3. Build to 3 Alchemists 4. Add Throne Room variants 5. Optional second Potion 6. Complete engine with support cards
Common Mistakes to Avoid
Exception: heavy Potion card kingdoms
Neglecting Deck Thinning
Don't skip early trashing opportunities
Automatic Top-decking
Watch for endgame transitions
Improper Timing
Measuring Success
Signs of a Well-Running Alchemist Engine: 1. Consistent draw of deck each turn 2. Reliable Potion availability 3. Smooth action chains 4. Ability to play other key cards 5. Quick progression toward game end
Kingdom Evaluations
Strong Kingdoms: - Trashing available - Action multipliers present - Limited attacks - Additional draw support - Victory card gainers
Weak Kingdoms: - Heavy attacks - Alternative strong engines - Rush enabling cards - Limited actions - Poor trashing
Conclusion
Alchemist is a powerful engine card that requires careful setup and execution. When properly supported, it creates consistent, reliable deck draw that can support various strategies. Key to success is understanding: - Proper opening moves - Support card priorities - Potion management - Timing considerations - Transition points
While not always the optimal choice, Alchemist engines can be extremely effective when conditions are favorable. Success requires balancing the initial setup cost against potential benefits and carefully managing both deck composition and card sequencing.
Remember: 1. Plan your engine carefully 2. Don't over-invest in Potions 3. Support with appropriate cards 4. Manage your deck composition 5. Practice timing and sequencing
With practice and proper execution, Alchemist can be a powerful tool in your Dominion strategy arsenal.