Cost: $5
Type: Action-Attack-Knight-Victory
Text: Worth 2VP\nEach other player reveals the top 2 cards of his deck, trashes one of them costing from $3 to $6, and discards the rest. If a Knight is trashed by this, trash this card.
Here's a comprehensive strategy guide for Dame Josephine:
Dame Josephine Strategy Guide
Introduction Dame Josephine is one of the Knights from the Dark Ages expansion, combining attack, trashing, and victory point capabilities in a single card. Understanding when and how to use her effectively requires careful consideration of the game state and available kingdom cards.
Core Characteristics - Costs $5 - Provides 2 Victory Points - Forces opponents to trash cards within a specific cost range - Risk of losing her in Knight battles - Terminal action (no +Actions)
Key Strengths
Victory Point Value Dame Josephine's 2VP makes her valuable even if you never play her. This "floor" value means she's rarely a completely dead card, unlike many other attack cards that become less useful in the late game.
Targeted Trashing Range The $3-$6 range is particularly potent because it hits:
Other Knights
Multiple Card Visibility Revealing two cards increases the likelihood of finding a trashable target, making her more reliable than single-card reveal attacks.
Weaknesses
Terminal Action Like most Knights, Dame Josephine doesn't provide additional actions, potentially clogging your deck if you acquire too many.
Self-Destructive Nature The risk of losing her in Knight battles means she's vulnerable when facing other Knight strategies.
Limited Attack Range Cards costing less than $3 or more than $6 are immune, including:
Strategic Considerations
Early Game: - Generally a strong early purchase if you can hit $5 - Helps thin opponent's decks while building your own - Early acquisition maximizes attack potential before opponents build strong engines
Mid Game: - Still valuable for both attack and VP - Consider carefully if opponents have other Knights - May want to prioritize engine building instead
Late Game: - Primary value shifts to VP contribution - Attack becomes less relevant as key cards are already acquired - Can still disrupt last-minute engine building
The optimal number of Dame Josephines depends on several factors:
Conservative Approach (1-2): - Minimal deck interference - Still provides VP contribution - Maintains attack pressure - Lower risk of Knight collisions
Aggressive Approach (3+): - Stronger attack presence - More VP accumulation - Higher risk of terminal collision - Increased vulnerability to other Knights
Key factors in deciding quantity: - Presence of other terminals - Available trashing - Action density - Other Knights in kingdom - Alternative VP sources
Action Suppliers: - Villages (any variety) - Festival - Market - Native Village These help mitigate her terminal nature
Deck Control: - Scrying Pool - Oracle - Wandering Minstrel Help ensure she hits when needed
Card Draw: - Laboratory - Smithy - Council Room Increase chances of playing her when drawn
Throne Room Effects: - Throne Room - King's Court - Crown Allow multiple uses, though risky with other Knights present
Against Dame Josephine:
Defense Cards: - Moat - Lighthouse - Champion Provide direct immunity
Alternative Strategies: - Focus on $2 cost cards - Prioritize $7+ cards - Build quickly to Provinces - Use Copper-focused strategies
Card Protection: - Watchtower - Royal Seal - Haven Help protect key cards from being revealed
Strong Synergies:
Tracker/Scheme: - Control what opponents reveal - Increase attack effectiveness
Treasure Map: - Can trash opponent's Maps before they mature - Falls within trashing range
Bridge: - Expands range of trashable cards - Creates more targets
Highway: - Similar to Bridge effects - Makes more cards vulnerable
Favorable Kingdoms:
Unfavorable Kingdoms:
Strong defense cards
Multiplayer Dynamics
2-Player Games: - More consistent attack impact - Higher value per purchase - Easier to control timing - More predictable outcomes
3+ Player Games: - Distributed attack impact - More Knights in play - Higher risk of losing her - More complex timing decisions
Timing Optimization: - Track opponent's shuffles - Monitor deck composition - Calculate probability of hitting key cards
Knight Management: - Consider not playing her against other Knights - Use as VP source when attack is risky - Time plays to maximize impact
Deck Tracking: - Monitor trashed cards - Adjust strategy based on remaining targets - Calculate remaining attack value
Common Mistakes to Avoid
Over-investing:
Increasing vulnerability to other Knights
Poor Timing:
Missing key opportunities
Strategic Errors:
Neglecting engine building
Tactical Mistakes:
Insufficient action support
Strategy Tips by Game Phase
Opening ($5/2): - Strong opener if no other Knights - Consider with action splitting - Evaluate kingdom synergies
Early Game: - Build action support - Target key engine pieces - Establish attack pressure
Mid Game: - Balance attack vs. engine - Consider additional copies - Monitor Knight threats
Late Game: - Shift focus to VP value - Selective attack usage - Protect from other Knights
Engine Disruption: - Target engine components - Focus on timing - Maintain pressure
Big Money Support: - Remove opponent's Silver - Slow engine development - Accumulate VP
Mixed Approach: - Balanced acquisition - Flexible targeting - VP accumulation
Conclusion
Dame Josephine is a versatile card that combines attack power with victory points, making her valuable throughout the game. Success with her requires:
While not always a game-dominating card, she can be a strong contributor to many strategies and shouldn't be overlooked when available. Her ability to both generate points and disrupt opponents makes her a valuable addition to many decks, particularly when properly supported and thoughtfully employed.
Key Takeaways:
Remember that successful use of Dame Josephine often depends more on knowing when not to play her than aggressive use of her attack. Balance her various attributes and always consider the broader game context when incorporating her into your strategy.