Cost: $0
Type: Action-Ruins
Text: Look at the top 2 cards of your deck. Discard them or put them back in any order.
Here's a comprehensive strategy guide for Survivors:
Introduction Survivors is one of the five Ruins cards introduced in Dark Ages. Unlike most cards in Dominion, you don't deliberately acquire Survivors - instead, they're dealt to players when someone buys or gains a Ruins-giver card like Cultist or Death Cart. Understanding how to make the best of Survivors when they end up in your deck is important for success in games where Ruins are present.
Basic Characteristics - Cost: $0 - Type: Action-Ruins - Effect: Look at the top 2 cards of your deck. Discard them or put them back in any order.
Core Strategic Elements
Determining if you should use deck-drawing effects
Filtering Options Survivors gives you two distinct choices: a) Discard both cards b) Reorder and keep both cards
This binary choice makes Survivors somewhat limited compared to more flexible sifting cards, but understanding when to use each option is crucial.
When to Keep vs. When to Discard
Keep Both Cards When: - Both cards are valuable for your next turn - You need specific cards in a particular order - You're trying to avoid shuffling - You want to protect good cards from opponent's attacks - You need the cards for specific combinations
Discard Both Cards When: - Both cards are weak (Coppers, Estates, other Ruins) - You want to access cards deeper in your deck - You're hoping to shuffle into better cards - You have strong draw effects in hand - You want to thin your deck for the turn
Tactical Considerations
Multiple Survivors: If you have multiple copies, spacing them out can give you more control over your deck
Deck Tracking
Use the information gained to inform other decisions
Hand Size Management
Synergies and Combinations
Patrol
Top-deck Manipulation Works well with cards that place cards on top of your deck:
Draw Effects Can improve the efficiency of:
Smith variants
Discard Benefits Synergizes with cards that benefit from discarding:
Action Chains Works well in decks with:
Counter-Synergies and Weaknesses
Uses an action without providing immediate economic benefit
Opportunity Cost
May prevent playing more important action cards
Anti-Synergies Performs poorly with:
Dealing with Survivors in Your Deck
Can assist in hitting important price points
Mid Game
Help manage deck composition
Late Game
Strategic Contexts
Cons: - Uses valuable actions - Doesn't add to engine capacity - May slow down engine building
Cons: - Often better to just play treasures - Minimal impact on deck quality - Slows down play
Cons: - Uses actions needed for gaining - May slow down rushing - Limited impact on overall strategy
Multiplayer Considerations
Can help dodge certain deck inspection attacks
Race Elements
Kingdom-Specific Considerations
Consider ignoring Survivors entirely
Abundant +Actions
Helps find key cards
Strong Trashing Available
Improving Your Survivors Play
Note opponent's likely plays
Decision Making
Think about deck composition
Timing Optimization
Common Mistakes to Avoid
Don't slow down strong turns
Undervaluing
Don't forget about setup potential
Poor Timing
Sample Decisions
Scenario 1: Early Game You see Copper + Silver - Usually keep both - Order depends on other cards in hand - Consider draw effects available
Scenario 2: Mid Game You see Estate + Action card - Decision depends on action card quality - Consider deck composition - Think about next shuffle
Scenario 3: Late Game You see Victory card + Treasure - Consider game state - Think about remaining turns - Balance need for points vs. economy
Conclusion
Survivors is a relatively weak card that you'll rarely be happy to receive, but understanding how to use it effectively can provide small advantages that add up over the course of a game. The key is to: - Use it thoughtfully for deck optimization - Maximize information gained - Balance action efficiency - Consider kingdom context - Think about timing and sequencing
While Survivors won't usually be game-changing, skilled players can extract value from it in many situations. The ability to look at upcoming cards and make informed decisions about keeping or discarding them can provide meaningful advantages when used correctly.
Final Tips - Don't overthink simple decisions - Use information gained effectively - Consider the opportunity cost - Think about deck composition - Plan for future turns - Balance immediate vs. long-term benefits
Remember that while Survivors is generally a weak card, making good decisions with it consistently can provide small edges that contribute to overall success in games where Ruins are present.