Here's a comprehensive Fortune Teller strategy guide:
Fortune Teller Strategy Guide
Overview
Fortune Teller is a $3 Action-Attack card from Cornucopia that serves two purposes: providing $2 in economy and forcing opponents to put Victory or Curse cards on top of their deck. While the attack seems minor at first glance, it can be surprisingly effective in certain situations and becomes more powerful as the game progresses.
Core Functions
- Economy
- Provides $2, equivalent to Silver
- Takes up an Action slot
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Can contribute to reaching important price points
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Attack Element
- Forces Victory/Curse cards to top of deck
- Guaranteed to hit in late game
- Affects deck composition knowledge
- Creates dead draws for opponents
Key Strengths
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Terminal Silver+
Fortune Teller provides the buying power of Silver while adding an attack element. This makes it generally superior to Silver in the early game, provided you can handle the terminal Action slot.
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Scaling Attack
The attack becomes stronger as the game progresses because:
- Players acquire more Victory cards
- Victory cards become more concentrated as decks thin
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Dead draws matter more in critical late-game turns
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Information Gathering
- Reveals portion of opponents' decks
- Helps track Victory card distribution
- Aids in counting cards and planning turns
Weaknesses
- Terminal Action
- Competes for limited Action slots
- Can cause terminal collision
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May need village support
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Inconsistent Attack
- Early game may reveal few or no Victory cards
- Effectiveness varies based on opponent's deck composition
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Some kingdoms offer ways to mitigate the attack
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Opportunity Cost
- Takes up a $3 buy that could be used for other engines pieces
- Attack may not justify the investment in some kingdoms
Optimal Usage Strategies
- Early Game Acquisition
Fortune Teller is typically best bought in the early game when:
- You want terminal silver equivalents
- The kingdom lacks strong $3 alternatives
- Opponents are likely to green early
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Attack mitigation is limited
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Attack Timing
Maximize Fortune Teller's impact by:
- Playing it before opponents' key turns
- Using it when opponents are likely to need specific cards
- Chaining multiple Fortune Tellers for repeated interference
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Coordinating with other deck inspection/manipulation attacks
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Deck Tracking
Use the information gained to:
- Count Victory cards in circulation
- Track opponent's deck composition
- Plan your greening strategy
- Adjust your tactics based on revealed cards
Synergies
- Other Attacks
Fortune Teller combines well with:
- Militia/Bureaucrat: Compound hand disruption
- Ghost Ship: Force bad cards back multiple times
- Saboteur: Know what you're hitting
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Witch: Make Curses more likely to be drawn
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Duration Cards
Cards that last multiple turns work well because:
- They reduce terminal collision
- They provide actions when Fortune Teller reveals Victory cards
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They help maintain pressure over multiple turns
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Card Selection
Fortune Teller benefits from:
- Scrying Pool: Additional deck inspection
- Oracle: Complementary deck manipulation
- Warehouse/Cellar: Help manage your own Victory cards
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Spy: Additional deck manipulation
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Villages
Village support helps by:
- Enabling multiple Fortune Teller plays
- Reducing terminal collision
- Maintaining consistent pressure
Counter Strategies
- Deck Manipulation
Opponents can counter Fortune Teller with:
- Warehouse/Cellar: Discard revealed Victory cards
- Haven: Save key cards
- Treasury: Return to deck after Fortune Teller
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Scheme: Control top card
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Card Draw
Heavy drawing can mitigate the attack:
- Laboratory/Smithy: Draw past dead cards
- Caravan: Spread draws across turns
- Library: Draw to specific hand size
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Council Room: Extra cards offset dead draws
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Alternative Victory Cards
Some Victory cards reduce Fortune Teller's impact:
- Gardens: Less affected by top-decking
- Duke: Can function from any position
- Silk Road: Functions regardless of order
- Victory tokens: Immune to Fortune Teller
Kingdom Considerations
- Strong Kingdoms
Fortune Teller shines when:
- Few counter cards are available
- Terminal space is available
- Other attacks are present
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Greening happens early
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Weak Kingdoms
Fortune Teller struggles when:
- Strong $3 alternatives exist
- Heavy card draw is available
- Deck manipulation is prevalent
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Victory cards are less important
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Colony Games
Fortune Teller gains strength because:
- More Victory cards in play
- Higher stakes for dead draws
- Longer game length
- More opportunities for attack
Multiplayer Considerations
- Three+ Players
Fortune Teller becomes stronger with:
- More targets for attack
- Increased Victory card density
- Compound effect across opponents
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Greater information gathering
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Team Games
In team games, consider:
- Coordinating attacks with partner
- Sharing deck tracking information
- Supporting partner's strategy
- Joint pressure on opponents
Opening Considerations
- Fortune Teller/Silver
Pros:
- Strong economy
- Early attack presence
- Flexible purchasing power
- Information gathering
Cons:
- Terminal collision risk
- May miss better $3 options
- Attack might be weak early
- Double Fortune Teller
Pros:
- Consistent attack pressure
- Strong economy
- Maximum information gathering
Cons:
- Severe terminal collision
- Requires village support
- May be too attack-focused
Advanced Techniques
- Deck Tracking
Maintain mental notes of:
- Victory cards seen
- Opponent's deck composition
- Probable upcoming draws
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Attack effectiveness
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Timing Optimization
Plan Fortune Teller plays around:
- Opponent's likely purchases
- Critical turn sequences
- Known deck contents
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Other attack coordination
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Information Usage
Leverage revealed information for:
- Predicting opponent moves
- Timing green card purchases
- Planning attack sequences
- Adjusting strategy mid-game
Sample Game Plans
- Engine-Based
- Open Fortune Teller/Silver
- Add village support
- Include multiple Fortune Tellers
- Transition to engine pieces
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Use attack to slow opponents
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Big Money Variant
- Open Fortune Teller/Silver
- Add additional money
- Include 2-3 Fortune Tellers
- Time attacks strategically
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Green when ahead
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Rush Strategy
- Open double Fortune Teller
- Add minimal support cards
- Focus on early pressure
- Green aggressively
- Maintain attack presence
Situational Considerations
- Rush Kingdoms
In rush scenarios:
- Fortune Teller can slow opponents
- Attack becomes relevant sooner
- Information more valuable
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Terminal space more precious
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Engine Kingdoms
In engine buildings:
- Need village support
- May need fewer copies
- Attack helps deny key components
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Information aids timing
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Slog Kingdoms
In long games:
- Attack grows stronger
- Information more valuable
- Multiple copies more useful
- Terminal space less critical
Conclusion
Fortune Teller is a nuanced card that combines reliable economy with a scaling attack. While not always a game-changer, it can be a valuable addition to many strategies when used thoughtfully. Success with Fortune Teller relies on:
- Understanding timing and opportunity cost
- Leveraging information gained
- Coordinating with other cards
- Adapting to kingdom context
The card shines brightest when:
- Terminal space is available
- Counter cards are limited
- Victory cards matter greatly
- Information has high value
Consider Fortune Teller when you need:
- Early economy with upside
- Scaling attack potential
- Deck tracking capability
- Flexible strategy options
Remember that Fortune Teller's effectiveness varies significantly based on kingdom composition and player count. Always evaluate it in context of available alternatives and overall strategy goals.