Cost: $5
Type: Action
Text: +1 Card\n+1 Action\nLook at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order.
Here's a comprehensive strategy guide for Cartographer:
Cartographer Strategy Guide
Introduction Cartographer is a $5 action card from Hinterlands that provides deck control and filtering while maintaining card flow. Its ability to both sift through multiple cards and manipulate deck order makes it a versatile card that can serve multiple strategic purposes.
Basic Properties - Draws 1 card and gives 1 action (self-replacing) - Looks at top 4 cards - Can discard any number of those cards (0-4) - Orders remaining cards
Core Strengths 1. Deck Control The primary strength of Cartographer is its ability to provide reliable deck control. By letting you see four cards deep and choose what to keep or discard, it helps you: - Remove unwanted cards from your immediate draw - Stack your deck for upcoming turns - Increase the density of good cards in your deck - Reduce hand variance
Key Uses and Strategies
Early game considerations: - Generally worth getting as your first $5 buy - Can help accelerate early economy - Works well with both Big Money and engine strategies
Setting up important combinations
Late Game Applications In the late game, Cartographer helps:
Specific Strategic Applications
Position payload cards (like Gold) where needed
Engine Support In engine decks, Cartographer:
Can set up important card sequences
Money Deck Enhancement In Big Money strategies:
Synergies and Combinations
Other drawing cards that benefit from deck order control
Action Chains Combines effectively with:
Trashing Cards Complementary with:
Other trashers that benefit from additional filtering
Treasure-Based Strategies Strong synergies with:
Specific Card Combinations
Helps find key cards reliably
Can create powerful filtering chains
Duration Cards + Cartographer
Counter-Strategies and Weaknesses
Limited filtering compared to dedicated trashers
Competition at $5
Must evaluate against other options like Market, Council Room
Vulnerability to Attacks
When to Buy Cartographer
Strong Buy Indicators: 1. Early in the game when deck control is valuable 2. Building an engine that needs consistency 3. No strong trashing available 4. Need help finding specific cards reliably 5. Playing against deck-disorder attacks
Weak Buy Indicators: 1. Strong trashing already available 2. Better $5 engine components available 3. Fast game where deck control less important 4. Heavy attack presence that disrupts deck order
Timing Considerations - Often good as first $5 purchase - Value decreases in late game - Can still be useful mid-game for deck control - Consider kingdom context for timing
Kingdom Analysis Examples
Example Kingdom 1: Cartographer, Chapel, Village, Laboratory, Market Strategy: - Buy Cartographer after Chapel - Use to find engine pieces - Stack deck for consistent Laboratory chains - Filter Victory cards late game
Example Kingdom 2: Cartographer, Bank, Venture, Market, Militia Strategy: - Early Cartographer for treasure management - Stack treasures for Bank - Filter copper when better treasures available - Protect against Militia attacks
Number of Cartographers to Buy
Generally Consider: - 2-3 in engine decks - 1-2 in Big Money variants - More if heavy filtering needed - Fewer if competing with other important $5 cards
Factors affecting quantity: 1. Presence of +Actions 2. Speed of game 3. Need for filtering 4. Competition for deck space 5. Presence of attacks
Advanced Techniques
Prepare for crucial turns
Defense Against Attacks
Set up protective card sequences
Engine Optimization
Common Mistakes to Avoid
Reducing deck size too much
Under-Utilizing Ordering
Random card ordering
Poor Timing
Conclusion
Cartographer is a versatile card that provides consistent deck control and filtering while maintaining action economy. Its strength lies in its flexibility and ability to support various strategies while improving deck consistency. While not always the strongest $5 option, it's often a solid choice that can significantly improve deck performance and reliability.
Key Takeaways: 1. Excellent deck control tool 2. Self-replacing nature adds flexibility 3. Supports multiple strategies 4. Strong early-game purchase 5. Requires thoughtful use for maximum benefit
Best used in: - Engine building - Treasure-focused strategies - Defensive positions - Consistency-dependent strategies
Remember that Cartographer's true strength comes from consistent, thoughtful use rather than dramatic single-turn effects. Master its subtle advantages to improve your overall game performance.