Cost: $3
Type: Treasure
Text: When you play this, count your deck and discard pile. Worth $1 per 5 cards total between them (rounded down).
Here's a comprehensive strategy guide for Philosopher's Stone:
Philosopher's Stone Strategy Guide
Introduction Philosopher's Stone is one of the most unique treasure cards in Dominion, as its value scales with the total number of cards in your deck and discard pile. Unlike most treasures which have a fixed value, Philosopher's Stone's value can range from $0 to potentially $4 or more in a single play. Understanding how to maximize its potential while avoiding its pitfalls is crucial for success.
Basic Mechanics - Philosopher's Stone counts both your deck and discard pile when determining its value - The count happens when you play it, not when you buy it - The value is rounded down (24 cards = 4 value, 25 cards = 5 value) - Multiple Philosopher's Stones each count separately when played - Cards in your hand or in play are not counted
Core Strategy Considerations
A typical starting deck (7 Coppers, 3 Estates) will make Philosopher's Stone worth $2. This means it's already comparable to Silver from the start, making it a reasonable early-game purchase.
If you have multiple Philosopher's Stones, play them before drawing more cards or shuffling
Card Draw Interaction Card draw affects Philosopher's Stone in complex ways: Advantages:
Disadvantages: - Moves cards from your deck to your hand (where they don't count) - Can create situations where you draw your deck and have few cards left to count
Optimal Strategy Elements
Build deck size through gainers or cheap cards
Mid Game (Turns 5-10)
Watch your deck-discard ratio when playing treasures
Late Game (Turns 11+)
Synergistic Cards and Combinations
Strong Synergies:
Tragic Hero: Mass gaining helps boost Stone's value
Card-Adding Effects
Gardens: Natural combo as both benefit from large decks
Deck Management
Anti-Synergies:
Ambassador: Removes cards from your deck
Draw-to-X Cards
Jack of all Trades: Combines trashing with draw
Deck Inspection
Specific Strategic Approaches
Key cards: - Workshop - Gardens - Vagrant - Market Square
Key cards: - Merchant - Warehouse - Treasury - Hunting Grounds
Key cards: - Silver - Gold - Market - Laboratory
Counter-Strategy and Defense
When Opposing Philosopher's Stone: 1. Attack their deck size: - Use trashing attacks - Force discards - Utilize deck inspection
Use strong money
Curse giving:
Common Mistakes to Avoid
Consider diminishing returns
Neglecting Deck Quality
Consider victory card impact
Poor Timing
Advanced Tips and Techniques
Consider keeping some cards in hand
Multi-Stone Management
Track value changes
Kingdom Analysis
Kingdom Considerations
When to Buy Philosopher's Stone: - No strong trashing - Gainers present - Deck-friendly kingdom - Limited alternate economy
When to Skip Philosopher's Stone: - Heavy trashing available - Strong traditional money - Draw-heavy kingdoms - Rush strategies viable
Sample Turn Examples
Example 1: Early Game Starting hand: Copper, Copper, Copper, Estate, Philosopher's Stone Play: Coppers first, then Stone (deck has 5 cards) = $4 total
Example 2: Mid Game Deck: 20 cards Discard: 5 cards Playing Stone = $5 value
Example 3: Late Game Multiple Stones with 30 card deck Play order matters significantly Consider timing with shuffles
Conclusion
Philosopher's Stone is a unique treasure that requires careful planning and strategy to use effectively. Success with this card comes from: - Understanding deck size management - Timing plays appropriately - Selecting supportive kingdom cards - Avoiding common pitfalls - Maintaining flexibility in strategy
While not always the optimal choice, in the right kingdom and with proper support, Philosopher's Stone can be a powerful economic engine that rewards careful play and strategic deck building.
Remember: - Track your deck size - Plan your shuffles - Consider kingdom synergies - Stay flexible in strategy - Practice timing optimization
With these principles in mind, Philosopher's Stone can be a valuable addition to your Dominion strategy arsenal, particularly in kingdoms that support larger deck sizes and controlled deck management.