Cost: $2
Type: Action
Text: +$1\nChoose one: +2 Actions; or +2 Buys; or gain a Silver.\dWhen you trash this, gain an Attack card.
Here's a comprehensive strategy guide for Squire:
Introduction: Squire is a versatile $2 action card from Dark Ages that offers flexible benefits during play and a powerful on-trash effect. Its combination of immediate utility and trash-for-benefit makes it one of the stronger $2 cards in Dominion. Understanding how to maximize Squire's potential requires considering both its regular use and its trashing potential.
Basic Properties: - Always provides +$1 - Choice of three additional benefits: • +2 Actions • +2 Buys • Gain a Silver - When trashed, gain an Attack card from the Supply
Core Strengths:
Low cost makes it easily accessible
Mid-Game Utility
Helps smooth out deck operation
Late Game
Choosing Your Mode
Have other sources of +Buy and treasure
+2 Buys Mode: Best when:
Have sufficient treasure
Gain Silver Mode: Best when:
On-Trash Effect Analysis
The ability to gain an Attack card when trashed makes Squire particularly valuable in kingdoms with powerful Attacks. Notable Attack cards to consider:
Strong Gains: - Witch ($5) - Extremely powerful curse-giver - Mountebank ($5) - Strong Attack that also provides economy - Ghost Ship ($5) - Powerful deck disruption - Militia ($4) - Solid hand reduction Attack - Sea Hag ($4) - Reliable curser
Moderate Gains: - Margrave ($5) - Mixed benefit Attack - Rabble ($5) - Deck inspection Attack - Bureaucrat ($4) - Weak Attack but provides Silver - Cutpurse ($4) - Economic Attack
Weak Gains: - Spy ($4) - Generally weak Attack - Thief ($4) - Usually ineffective
Opening Strategies
Doesn't immediately address deck improvement
Double Squire Opening ($2/$2): Pros:
May struggle against faster strategies
Squire/Trasher Opening: Pros:
Key Synergies
Forge: Can combine multiple Squires for powerful cards
Engine Components:
Festival: Strong payload for action-heavy turns
Buy Multipliers:
Horn of Plenty: Buy mode helps build variety
Attack Synergies:
Counter-Strategies
Duchy rush when appropriate
Against Squire/Attack combinations:
Common Mistakes to Avoid
Ignoring kingdom context
Mid Game:
Mismanaging trashing timing
Late Game:
Advanced Techniques
Balance with other engine components
Tactical Trashing:
Plan for specific Attacks
Multiple Buy Optimization:
Plan for end-game scenarios
Silver Timing:
Kingdom Considerations
Plan for quick game end
Slow Kingdoms:
Consider long-term strategy
Balanced Kingdoms:
Sample Strategies
Support with additional economy
Squire Engine:
Convert excess late-game
Buy-focused Strategy:
Consider alternate victories
Economic Focus:
Timing Considerations
Early Game (Turns 1-5): - Acquire initial Squires - Establish strategy direction - Consider trashing needs - Plan Attack progression
Mid Game (Turns 6-12): - Execute main strategy - Time Attack gains - Manage mode selection - Monitor opponent's position
Late Game (Turns 13+): - Convert remaining Squires - Control key piles - Execute end-game plan - Consider scoring position
Conclusion:
Squire is a remarkably versatile $2 card that offers both immediate utility and long-term potential. Its flexibility allows it to support various strategies while its on-trash effect provides access to powerful Attack cards. Success with Squire requires careful consideration of kingdom context, timing, and strategic objectives.
Key success factors: - Understand mode selection timing - Plan trashing progression - Monitor Attack availability - Maintain strategic flexibility - Consider kingdom dynamics
The combination of immediate utility and powerful on-trash effect makes Squire a strong contender for early purchases in many kingdoms. Whether building engines, supporting Big Money strategies, or enabling complex combinations, Squire's versatility makes it a valuable addition to many decks.
Remember that Squire's optimal use varies significantly based on kingdom composition, opponent strategy, and game state. Maintaining flexibility while working toward clear strategic objectives will maximize Squire's potential contribution to your victory.